MachineRe | Prototype
A downloadable game for Windows
MachineRe | Prototype
Can you trust your Memories?
In this 3D First-Person Mystic Horror Adventure set in the dark, industrial depths of an alternate 19th century, you play as Claire Freude, a brilliant scientist. What should be a harmless trial run of a sinister machine quickly goes off the rails. Trapped within a nightmarish time prison, manipulated by the enigmatic businessman Vadím, you must navigate through a labyrinth, complete tasks and survive. Claire needs all his mental strength, but it threatens to slip away. What is true? Who is on your side? Can you trust yourself?
Gameplay
The gameplay involves navigating through a maze-like storage area, operating the machine, and avoiding a shadowy enemy that occasionally appears. The game offers a blend of exploration and light horror elements.
Disclaimer: This is a Prototype! We would love to hear your Feedback! :)
Controls:
- WASD to Move
- Left Click to Interact / Collect
- P to Pause
Status | Prototype |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Level Labs |
Genre | Adventure |
Tags | 3D, Atmospheric, First-Person, Horror, Mystery, Prototype, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Download
Install instructions
Warning: This Game is NOT optimized! Strong Hardware required.
Install:
1. Unpack Zip-File
2. Start MachineRe.exe
3. Have fun!
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Team:
Directed by Jennifer Funke
Game Art
David Leutner (Lead)
Maximilian Fortmühler
Hanna Dittmar
Guillen Gomez
Jennifer Funke
Programming
Fritz Sauer
Philipp Illmer
Tom Weihe
Audio
Philipp Illmer
Story
Sebastian Volk
Anna Brinkmann
& Team
Voice Acting
Lukas Auer as Claire
Sebastian Volk as Vadím
Philipp Illmer as Rolf & Other
Special Thanks goes to Thomas Sauerzapf for providing many Solutions to our Problems! ♥
Development log
- HOTFIX | Update 20.08.2024Aug 20, 2024
- Prototype ReleaseAug 18, 2024
Comments
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It's already a good prototype and I'm looking forward to more.
I also have a few points for improvement.
Criticism in the knowledge that this is a prototype.
- There should be moveable sliders for the audio in the menu
- Linguistic comprehensibility is given
- Dialogue sequences are understandable (speed)
- Getting into the lift takes some getting used to
- The sound of the banister swinging up seems inappropriate.
- Running fast seems unnatural (as if on rails)
- The acoustic ambience at the deja vu is used very well, especially when the shadow appears.
- There needs to be some visual or auditory warning of the shadow's appearance.
- The shadow needs some agility
You're on the right track.